Sunday, October 26, 2014

Altars Of The Beast II

Before we get to the games, I'd like to honorably mention the PAPA. (LINK)  The PAPA has over 450 gaming machines at their headquarters in Carnegie, PA. PAPA is the brand name for The Replay Foundation (LINK) , a non-profit devoted to the preservation of Pinball. The PAPA primarily organize tournaments in the NY/PA area. You may recognize the PAPA Headquaters from the Pinball documentary, Special When Lit. Despite a massive flood in 2004 that destroyed over 200 machines, PAPA never gave up. They managed to completely replace all the machines in time for the 2005 World Pinball Championships. 

The PAPA's 30,000+ sqft. Pinball tounament space.
The PAPA is a powerful example of Pinball's perseverance. Their survival is an inspiring exemplification of adaptability as strength. For info, gameplay, tutorials, tips and techniques check www.papa.tv or subscribe to the PAPA Pinball channel on YouTube: LINK

Gorgar (1979 Williams)
Art: Constantino & Janine Mitchell Photo: oeffelke.de  
Art: Constantino and Janine Mitchell
Design: Barry Oursler
Sound/Music: Eugene Davis
Software: Paul Dussault 

The Mitchells must have been inspired by a Frazettalike, Vallejoesque or Bisleyish nature when they created the art for Gorgar. It's easily one of the most Metal Pinball machines ever fabricated. It even has its own Metal song. (LINK

Photo/Video: London Pinball (LINK)
Gorgar was the 1st talking pinball machine, and was also the first one to answer Don Johnson's future prayers and have a heartbeat. It had a Brazilian twin called Drakor (1979 Taito). Besides having both a voice, and a hideous heartbeat, Gorgar was also innovative in that it was one of the first games to employ grabber magnets. 

Promo Poster: Williams (1979) Photo By: Harold Blade  
Sadistically seductive artwork combined with sadistically addictive challenge. The perfect hellstorm any Altar Of The Beast worthy of its title is.


Centaur (1981 Bally)
Art By: Paul Faris Photo/Video By: Gameroom Collectibles/Pinball (LINK
Centaur was another early example of a talking machine. It used both a reverb and speech card. One possible reason for Centaur's deep voice is that this game has balls. It's 5-ball multiball capability was particularly innovative. One would expect nothing less, when a Wizard like Jim Patla [Playboy, Mata Hari (1978 Bally), Elvira And The Party Monsters (1989 Midway) or (see last post)] is the designer. 

flyer: ipdb.org
Centaur also features the kick ass artwork of Paul Faris [Evel Knievel, (1977 Bally) Andromeda (1985 Game Plan), Total Recall (1990 Data East)]. Faris and Patla also worked together on Playboy, Space Invaders, and Centaur II.

flyer: ipdb.org
 There is no chance you will miss it if you come across a Centaur. Even though this Centaur is part motorcycle and pretty loud, like its bretheren in the wild, it may be tough to find.

Photo By: Kiwi/ipdb.org 

That's it for now. The Balls Of Steel Halloween Pinball Art Show is next...


-2014 Wielgorecki

No comments:

Post a Comment